Editorial Policy
Welcome to the Editorial Policy of our site. We strongly believe in transparency and trust as key features of our relationship with our readers. We are an independent gaming platform dedicated to providing honest reviews, accurate news, and useful features for players. While crossplay gaming is currently one of our primary areas of focus, we also cover the wider gaming industry.
The guidelines presented below describe how our writers and editors function, how we manage review copies, and how we rate the games we play.
1. Our Mission and Coverage
Our mission is to build a trustworthy gaming hub that helps players make informed decisions through honest reviews, accurate information, and useful features. Crossplay gaming is currently one of our primary areas of coverage, but as our platform grows, we will also review and report on the wider gaming industry.
2. Editorial Independence and Monetization
We are independent to the fullest extent possible.
- Community Support: We accept voluntary support through platforms such as PayPal and Patreon. These contributions help fund the website but never influence our editorial decisions or review scores.
- No Paid Reviews: We have never and never will accept any payments in return for a review, for a certain rating, or even for good coverage.
- Editorial Separation: Community donations, affiliate partnerships, or any future monetization methods are kept strictly separate from the editorial process.
3. Review Copies and Publisher Relationships
To provide quick reviews, sometimes we accept advance copies (review keys) of games directly from developers or publishers.
- Integrity First: Getting a review key does not mean a positive review in advance; it just gives us the ability to provide one sooner. We are loyal only to our readers, and we always review the games impartially.
- Disclosure: In each review, there will be a statement at the end of the article whether the game has been purchased by the reviewer or by the publication, or has been provided by the publisher.
4. 1 to 100 Scoring System
We use a detailed 1 to 100 scoring system for providing our readers with an accurate review of the games we analyze. We use the whole scale. A game rating of 50 is absolutely average, not a failure.
Here is our scale explained in detail:
- 90 - 100 (exceptional): You should buy it! It is a masterpiece, an industry-defining game, or the very peak of its genre.
- 80 - 89 (great): Very recommended. The game is great, although it has some minor flaws that do not prevent the player from enjoying it.
- 70 - 79 (good): Good game, but it can have some technical problems, pacing issues, or a lack of creativity; nevertheless, fans of the genre will definitely like it.
- 60 - 69 (average): A game with some good qualities, but with many flaws; worth buying on a discount or for hardcore fans of the franchise.
- 40 - 59 (below average): Flawed; it has more bad sides than good ones due to either poor mechanics, bad performance, or simply un-fun gameplay.
- 1 - 39 (poor to unplayable): A total failure; the game is broken, without artistic value, or simply unusable.
5. Game Previews and Early Access Titles
The games released in Early Access, Game Preview, or any other stage of development before completion are generally not rated with a numeric grade.
Instead, we can issue a Game Preview that reviews the current state of the title. A Game Preview may analyze the current features, content, performance, state, value, and potential of the game in development.
We do not give a rating, but one of the following recommendations:
- Recommended: The game should be tried/purchased in its current state.
- Wait for Updates: The game has great potential, but we recommend waiting for updates/improvements.
- Not Recommended in Its Current State: There are too many problems with the current version to recommend it.
It should be emphasized that all the Game Previews reflect the particular versions tested at the time of writing. The content, performance, price, and overall quality of the game can be changed in the process of its development.
Upon the game's release, we can write a full review on it, which would contain a numeric grade and an independent evaluation of the complete game.
6. Conflicts of Interest
Our writers cannot cover any games if there are any conflicts of interest.
- Having any financial interest in the developer or publisher of the game.
- Having close personal relations with the game's developers.
- Previously working with the developer or publisher in question.
In case there is some unavoidable conflict (for example, if our writer contributed some money on Kickstarter years ago), it will be fully disclosed at the beginning of the article.
7. Sourcing and Rumors
We try to be absolutely accurate when reporting any news about the industry.
- Fact-checking: We never report rumors until we confirm them; when we do, we add a clear label to the story saying it is a rumor and why we consider it credible enough to report.
- Crediting: If any other media outlet covers a story first, we always credit them and provide a link to the original.
- Anonymity: We sometimes use anonymous sources to protect people in the gaming industry from retaliation; however, it is allowed only if the source is confirmed by our editors and the information is of public interest.
8. Corrections and Updates
We are humans, and we sometimes make mistakes, but we correct them quickly and transparently.
- Minor Editing: We correct typos or grammatical errors without notes.
- Factual Corrections: If there are any mistakes, we will update the article with a bolded "Correction:" or "Update:" at the top or the bottom of the page with the explanation of what has been updated and when.
9. Plagiarism
Plagiarism is unacceptable to us. Any of our writers who present someone else's ideas, thoughts, or writings as their own, or who use any AI-generated text, will be immediately dismissed.