The main gameplay is built around raids on large locations. Before the match, players select a character, weapons and equipment. After dropping into the map, players need to explore the area, collect loot, complete contracts and fight with other teams. There are several groups of players active on the map at the same time. The goal of the team is to collect as many valuable items as possible and reach the extraction point.
You can choose from several character types in the game. They have different abilities: some have skills for moving quickly across the map, others receive combat bonuses or can support the team more effectively during firefights. Each character has their own active abilities, as well as special modules that influence their playstyle. In addition, you can change weapons, mods and gear, tailoring your character to specific tactics.
In my personal opinion, the game looks quite interesting due to the raid format. Compared to Battle Royale, less emphasis is placed on being the last one standing on the map, and more on the raid itself and collecting trophies. That’s why, in my view, this approach makes the game more engaging.